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Deprecated Classes
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Deprecated MethodsMethodDescriptionUse
RandomUtils.uniformRandom(int)instead.UseRandomUtils.uniformRandom(int, int)instead.UseRandomUtils.uniformRandom(int, int)instead.UseScript.pollFramesHuman(BooleanSupplier, int)instead. This method has been replaced to better describe its per-frame polling behavior.UseScript.pollFramesHuman(BooleanSupplier, int, boolean)instead. This method has been replaced to better describe its per-frame polling behavior.UseScript.pollFramesUntil(BooleanSupplier, int)instead. This method has been replaced to better describe its per-frame polling behavior.UseScript.pollFramesUntil(BooleanSupplier, int, boolean)instead. This method has been replaced to better describe its per-frame polling behavior.UseRandomUtils.uniformRandom(int)instead.UseRandomUtils.uniformRandom(int, int)instead.UseScriptCore.pollFramesHuman(BooleanSupplier, int)instead. This method has been replaced to better describe its per-frame polling behavior.UseScriptCore.pollFramesHuman(BooleanSupplier, int, boolean)instead. This method has been replaced to better describe its per-frame polling behavior.UseScriptCore.pollFramesUntil(BooleanSupplier, int)instead. This method has been replaced to better describe its per-frame polling behavior.UseScriptCore.pollFramesUntil(BooleanSupplier, int, boolean)instead. This method has been replaced to better describe its per-frame polling behavior.This method is deprecated and will be removed in future versions. Use getWorldPositionForRespawnCircles(List<PixelAnalyzer.RespawnCircle> circles, int circleZHeight, boolean debug) instead.UsePixelAnalyzer.findRespawnCircleTypes()instead for better type information.UsePixelAnalyzer.findRespawnCircleTypes(Rectangle)instead for better type information.
Script.getDiscordUsername()instead.